In RASKOLL EUROPA, the Retinue reflects a character's wealth, loyalty, and technological dependence.
This is a vital element for both the RPG (personal quests) and the Skirmish/Rank-and-File games (unit composition). In RASKOLL EUROPA, the Retinue reflects a character's wealth, loyalty, and technological dependence.
Here is a breakdown of the retinues for a Knight (representing a specialist leader like Sir Kaelen) and a Lord (representing a faction's political and military power).
I. The Knight's Retinue (The Small Warband)
A Knight’s retinue is small, mobile, and essential for survival in the wasteland. It’s perfect for the Skirmish Game and focused RPG dungeon crawls. Their composition is determined by necessity and the Knight's personal code.
| Role (Medieval Term) | RASKOLL EUROPA Adaptation | Attribute Focus | Unit Function & Faction Example |
|---|---|---|---|
| The Knight | Hedge Knight / Construct Commander | High Might, Will | The leader, primary melee combatant. (e.g., Sir Kaelen). |
| Squire / Attendant | The Scavenging Runner | High Wit, Sync | Handles all gear, performs field repairs, identifies hazards. Often a Gobblin or a low-ranking Exiled Clan member. |
| Man-at-Arms | The Ironclad Bodyguard | High Might, Defense | A heavily armored, loyal veteran providing personal defense for the Knight. Often a French Pikeman or a heavily paid Orken mercenary. |
| Specialist | The Nano-Tracker | High Sync | A tech-aware scout or support unit. Essential for identifying high-value pre-Burn artifacts or detecting hostile nanite activity. May be a basic Synthel scout model. |
| Mount / Vehicle | The Wasteland Steed | High Movement | A scavenged motorcycle, a heavy armored horse, or a light vehicle for rapid transit between objectives. |
Mechanical Impact (Skirmish Game):
A Knight’s retinue is typically fielded as 4-5 individual models whose primary function is to support the Knight's Focus Pool and ensure their survival in hostile territory.
II. The Lord's Retinue (The Political Warhost)
A Lord's retinue is an extension of their political and territorial power, necessary for the Rank-and-File game and high-stakes political RPG scenarios. This group must command, defend, and project the Lord's wealth and ideology.
| Role (Medieval Term) | RASKOLL EUROPA Adaptation | Attribute Focus | Unit Function & Faction Example |
|---|---|---|---|
| The Lord / Baron | Conclave Prince / Republic Baron | High Wit, Will | The Commander. Provides the large Morale Bonus to nearby units. |
| Household Guard | Iron-Forged Elite | High Might, Defense | A small, highly skilled, and heavily armored unit (usually 3-5 models) that serves as the Lord's personal protection detail. Often equipped with the best Refined or Nano-Forged gear. |
| The Banneret | The Will-Weaver / Chaplain | High Will | A ceremonial and spiritual role. They ensure the troops remain committed to the cause (purity for the French, profit for the Conclave). Their presence prevents the closest unit from suffering a Shaken morale result. |
| Men-at-Arms | The Core Battleline | Medium Might | The main unit of the Rank-and-File army (e.g., French Pikemen or Skald-Born warriors). They are the Lord's primary source of power. |
| Engineer / Artillery | Artificer Crew | High Sync, Wit | Specialists tasked with maintaining the Lord's high-value War Machine (e.g., the Contarini Hover Platform or a Scavenged Bolt Gun Crew). |
Mechanical Impact (Rank-and-File Game):
A Lord's Retinue forms a Command Detachment within a larger army. Their primary function is to bolster the Morale of the rank-and-file units and provide the specialized Focus Abilities needed to turn the tide of a mass battle. Destroying the Lord is the fastest way to break the enemy's formation due to the resulting Morale Penalty.
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